Certificate IV in Design
Not Applicable
Not Applicable
Core Units |
Complete 10 core units BSBDES301A Explore the use of colour BSBDES302A Explore and apply the creative design process to 2D forms BSBDES303A Explore and apply the creative design process to 3D forms BSBDES304A Source and apply design industry knowledge BSBDES305A Source and apply information on the history and theory of design BSBDES402A Interpret and respond to a design brief BSBOHS201A Participate in OHS processes CUVCOR04B Originate concept for own work and conduct critical discourse CUVCOR09B Select and apply drawing techniques and media to represent and communicate the concept CUVDES04B Integrate colour theory and design processes in response to a brief |
Elective Units |
Complete 8 other units with at least 2 from the Design specialisation units within the Visual Arts Craft and Design Training Package Remaining units may be selected from other areas of the Visual Arts Craft and Design Training Package or any relevant endorsed Training Package at the appropriate level. The total package of units must meet the requirements of the Australian Qualifications Framework Descriptor for a Certificate IV. In all cases selection of electives must be guided by the job outcome sought, local industry requirements and the level of the qualification. |
Notes on Certificate IV in Design
The Certificate IV in Design is designed as a qualification that provides a pathway to a career in Design. There are limited job outcomes at this level, though in areas such as graphic and digital design there may be some employment opportunities as a Junior Design Assistant.
Examples of other Training Packages, which may be relevant to this qualification, are as follows:
Business Services, e.g. computer technology
Entertainment, e.g. props, sets, scenic art, costume
Financial Services, e.g. bookkeeping
Furnishing e.g. furniture production
Hospitality, e.g. food and beverage
Information Technology, e.g. Internet
Manufactured Mineral Products, e.g. ceramics
Metal and Engineering, e.g. jewellery
Museums and Library/Information Services, e.g. exhibitions
Music, e.g. performance
Printing and Graphic Arts, e.g. pre-press
Retail, e.g. customer service, sales
Screen and Media, e.g. digital content, set and scenery construction
Textile, Clothing and Footwear
Tourism, e.g. guiding
The workplace context for this qualification will vary, and this context must guide the selection of elective units. Examples of appropriate units at this level are as follows:
Graphic Design Specialisation
CUFDIG201A Maintain interactive content
CUFDIG303A Produce and prepare photo images
CUVCRS03B Produce computer-aided drawings
CUVCRS05B Use typography techniques for design work
CUVCRS16B Prepare text and graphic files for print processing
CUVDSP07B Research and apply techniques for graphic design
CUVDSP11B Research and apply techniques for illustrative work
CUVVSP02B Research and experiment with techniques to produce calligraphy
Furniture Design Specialisation
CUVCRS03B Produce computer-aided drawings
CUVCRS04B Produce technical drawings
CUVDSP14B Research and apply techniques for the design of products
CUVVSP59B Research and experiment with techniques to produce wood objects
LMFDN4001A Produce drawings from design concepts
LMFDN4002A Produce line and component production drawings
LMFDN4003A Produce patterns and/or templates
LMFDN4005A Work within a furniture design team
Not Applicable
Not Applicable
Not Applicable
The following table contains a summary of the
Communication Passing on key safety information to colleagues. Presenting concepts to others. Interpreting briefs and conceptual visions. Producing graphic designs which are consistent with the conceptual vision. Liaising with resource suppliers. |
Teamwork Checking safety procedures with other team members. Discussing concepts, industry developments and work issues with colleagues. |
Problem Solving Identifying safety issues and reporting them to appropriate person. Refining concepts to incorporate feedback from others. Adjusting techniques to achieve a particular effect. Responding to computer problems. |
Initiative and Enterprise Developing several possible concepts to communicate an idea. Producing a range of samples in response to a brief or conceptual vision. |
Planning and Organising Collecting and analysing information to develop concepts and ideas. Organising the presentation of a concept to others. Organising work tasks to ensure safety. Organising information systematically. Preparing text and graphic files for print processing. Identifying techniques and processes required to produce digital images and graphic art work. Sourcing and analysing information to inform design practice. Organising resources, taking into account cost and other constraints. |
Self-management Following workplace procedures, particularly in relation to OHS. Maintaining personal safety standards. Challenging one's own ideas and approaches. Career planning. |
Learning Evaluating information gained from research and integrating ideas into the development of own work. Using practice, feedback and discussion and evaluation opportunities to continuously improve skills and knowledge. Improving skills through experimentation with materials and techniques. Keeping up to date with industry developments. |
Technology Using the internet for research. Using a range of software applications to produce graphic art work. Using digital cameras. Updating web pages. |